Company
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HAKSAN PUBLISHING CO., LTD.
Cartoon Other
- Driven by constant creation and challenges since its foundation in 1995, Haksan Publishing Co., Ltd. is a content publishing and creation group striving to bring the value of inspiration and joy to a broad audience.
One of the major Japanese manga publishers in South Korea, Haksan Publishing adapts to a constantly changing business environment by producing and distributing competitive content in various new fields, including digital content and merchandising business.
Besides continuously leading the manga publishing industry, Haksan Publishing is also adapting to the changing market environment of the digital content era by producing and distributing webtoon and webnovel content of the highest quality. We produce major IPs in the domestic market and aim to make our content shine even more in the digital age through online services, global distribution, and OSMU business. More than 160 of our webtoon titles are distributed in 12 languages around the world, and we are actively working on entering foreign markets with our webnovels and webtoon printed books.
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NeedsLab Global & Culture Co. , Ltd.
Broadcasting Music Other
- We are a music production, planning, marketing, performance, and management company established on August 09, 2019, and we are marketing all-rounds (singer, sound source, artist, actor) for K-pop content and entertainment using our various SNS platforms.
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Studio Bigcity
Broadcasting Startup Immersive Content
- Studio Big City is a hands-on content producer that encompasses broadcasting and online,
applying new planning methods and profit structures to actual projects.
The business model that connects content and e-commerce is already in progress, and we have prepared for production so that one content can be used on various channels.
Sponsorship and commerce-linked content are currently being promoted through co-production with platforms in China.
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21 Studios, Inc.
Broadcasting Animation Startup Other
- “ 2 or more content, 1 IP ”. 21STUDIOS specializes in story IP planning and development. The company is developing and investing in various content IPs that can be developed into dramas, films, animations, webtoons and novels. We aim to create multiple formats of content based on powerful stories. We also pursue step-by-step expansion of IP through partnerships.
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DALCOMSOFT
Game
- DALCOMSOFT launched SUPERSTAR SERIES targeting the global market in 2014, and it is a Rhythm Game developer that services a unique K-POP IP
encompassing all major domestic Entertainment companies.
We aim to become a specialized development company linking Game and Entertainment industries, striving to create newer and more entertaining games.
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HyperEpic Co.,Ltd.
Broadcasting Startup
- "Short but Impactful – Ushering in a New Era of Content."
"PICK MORE, WATCH MORE"
Born from a strategic partnership between KOSDAQ-listed Corpus Korea and Bamboo Network, Korea's No.1 short-form production company, HyperEpic is a next-generation global platform startup leading the short-form drama revolution. With bold, concise, and compelling content, HyperEpic is setting the trend in the fast-evolving world of short-form media.
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boxmedia
Broadcasting
- BOXMEDIA, established in 2009, has produced over 3,000 television programs over the past 16 years, including some of South Korea’s most widely viewed shows such as Hidden Singer, Live Info Show, and Love Interference. The company also organizes more than 50 concerts, fan meetings, and music shows annually, maintaining ongoing partnerships with major entertainment agencies.
Expanding beyond its legacy broadcast business, Box Media has successfully entered the new media landscape. Its original YouTube variety series “차린건 쥐뿔도 없지만” (“Nothing Prepared”) has become one of the nation’s top-performing channels, surpassing 4 million subscribers and achieving over 470 million cumulative views.
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Electural
Character Cartoon Animation Startup
- Electural is a creative studio engaged in the production and licensing of entertainment and educational content based on its own original character IP.
[ Business Area ]
- Original IP development
- Animation and new media content development
- Educational content development
- Licensing business